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I've been working on a scene for quite some time now, and have pretty much hit a brick wall, as I can't seem to be able to add more detail to the scene without making it look terrible.

I've posted three pictures of its current progress in one of my galleries.

If you can give me some tips for improvement, I'd really appreciate it.
(I do know that most of the textures aren't right, but I can't figure out what makes it wrong to know how to fix it)

Date: 2007-05-01 04:12 pm (UTC)
From: [identity profile] teric.livejournal.com
The tram rails are too shiny and polished. While it's true that the trams passing by tend to polish the contact surface, the rest of the rail tends to get dirty and gritty pretty quickly.

Another thing you could do is post ad banners on the walls, or put waiting benches near the rails. Perhaps a boarding platform?

Date: 2007-05-01 05:17 pm (UTC)
From: [identity profile] teric.livejournal.com
Ah, so something more like the magnetic trams seen in the game 'Riven', yes?

Well then, ask yourself--what kind of environments do these trams pass through? Completely sterile underground passages? Or is there any dust/dirt/grime/humidity that gets picked up along the way? Any rust/oxidation going on?

Another thing is that a magnetically-levitated tram requires that an electrical current be passing through the tram rail. Perhaps you could connect wiring nodes at regular intervals along the rails? Or rail supports?

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Carl Foxmarten

August 2023

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