Need For Speed: Hot Pursuit
Jul. 5th, 2011 02:20 amI finally received my copy of Need For Speed: Hot Pursuit, the game I'd first playtested, by FedEx about a month ago (as it was during the Canada Post lockout), and have been alternately really annoyed and rather pleased with it.
(oh, it's also the Limited Edition version, which adds at least three additional cars, including the Alfa Romeo 8C Competizione, the Ford Shelby GT500, and the Audi TT RS Coupe)
The very first cop mission is to bust a single racer, and you get awarded gold for taking less than one minute for the bust, silver for less than a minute thirty or so, and bronze for less than two and a half minutes.
It took me quite a while to get my time down past a minute fifteen seconds, and one time just as my brother came in to get me for dish duty, I ran one minute and forty-one hundredths of a second!
So annoying to be so close.
During a break in drying the dishes, I dashed upstairs to have another go and managed the takedown in thirty-five seconds!
On the other end of the scale, many of the time-trial races you have to ask just how they expect you to take less than three minutes to get to the end of the track.
A couple of races I've tried at least five times (testing out different cars most of the time) and never managed to get higher than bronze.
I really, really need to work on how I handle tight curves.
Wide, sweeping turns I can handle just fine, but I lose a fair amount of speed on those tight corners and need to figure out what I'm doing wrong.
On the whole, it's quite fun, though I'm still having some issues remembering that my gamepad is NOT motion-sensitive and that tensing up my muscles isn't going to help keep the car steady.
(an odd bug is that it does not have built-in defaults for all gamepads, which means you have to define the control set yourself)
(oh, it's also the Limited Edition version, which adds at least three additional cars, including the Alfa Romeo 8C Competizione, the Ford Shelby GT500, and the Audi TT RS Coupe)
The very first cop mission is to bust a single racer, and you get awarded gold for taking less than one minute for the bust, silver for less than a minute thirty or so, and bronze for less than two and a half minutes.
It took me quite a while to get my time down past a minute fifteen seconds, and one time just as my brother came in to get me for dish duty, I ran one minute and forty-one hundredths of a second!
So annoying to be so close.
During a break in drying the dishes, I dashed upstairs to have another go and managed the takedown in thirty-five seconds!
On the other end of the scale, many of the time-trial races you have to ask just how they expect you to take less than three minutes to get to the end of the track.
A couple of races I've tried at least five times (testing out different cars most of the time) and never managed to get higher than bronze.
I really, really need to work on how I handle tight curves.
Wide, sweeping turns I can handle just fine, but I lose a fair amount of speed on those tight corners and need to figure out what I'm doing wrong.
On the whole, it's quite fun, though I'm still having some issues remembering that my gamepad is NOT motion-sensitive and that tensing up my muscles isn't going to help keep the car steady.
(an odd bug is that it does not have built-in defaults for all gamepads, which means you have to define the control set yourself)