I may not take classes there any more...
Sep. 13th, 2011 02:32 amBut I sure do enjoy hanging out on campus.
I had some very nice chats with a few of the instructors I've gotten to know during my years at the university, one of which was very informative, useful, and could go a long way towards either getting a job in the computer games industry or making a small name and associated income for myself as an independent game developer.
Last time I had a chat like this with this instructor, I apparently didn't quite get what he'd said, but this time I think I have it.
I'm going to try writing a "connect-three" game for Android in four to six weeks and release it for sale on Google's official Android Marketplace for the low, low price of ninety-nine cents.
A "connect-three" game is a category of casual game where you have a grid of objects and you have to match three or more of the same 'type' of object to remove them.
For example, Bejeweled and Chuzzle are two examples of connect-three games.
So far I've managed to install the Android developer kit and have started working on a very early prototype, mostly learning how things actually work.
Once I've figured out how things are supposed to go together, I'll work on adding the basics of gameplay for fine-tuning things.
After the game logic is relatively complete, I'll work on the actual graphics to be used.
Right now I'm thinking about using an archaeological theme for the game, matching artifacts like-for-like to obtain points.
(I'd been originally thinking about cutting the artifacts up into tiles and make you put them back together in the grid, but I don't think that's going to be very fun just yet)
Yes, this means that my other projects are more-or-less on hold right now, but I don't think they'll suffer that much for it.
Watch this space for updates and poke me if you think I've been away too long.
I had some very nice chats with a few of the instructors I've gotten to know during my years at the university, one of which was very informative, useful, and could go a long way towards either getting a job in the computer games industry or making a small name and associated income for myself as an independent game developer.
Last time I had a chat like this with this instructor, I apparently didn't quite get what he'd said, but this time I think I have it.
I'm going to try writing a "connect-three" game for Android in four to six weeks and release it for sale on Google's official Android Marketplace for the low, low price of ninety-nine cents.
A "connect-three" game is a category of casual game where you have a grid of objects and you have to match three or more of the same 'type' of object to remove them.
For example, Bejeweled and Chuzzle are two examples of connect-three games.
So far I've managed to install the Android developer kit and have started working on a very early prototype, mostly learning how things actually work.
Once I've figured out how things are supposed to go together, I'll work on adding the basics of gameplay for fine-tuning things.
After the game logic is relatively complete, I'll work on the actual graphics to be used.
Right now I'm thinking about using an archaeological theme for the game, matching artifacts like-for-like to obtain points.
(I'd been originally thinking about cutting the artifacts up into tiles and make you put them back together in the grid, but I don't think that's going to be very fun just yet)
Yes, this means that my other projects are more-or-less on hold right now, but I don't think they'll suffer that much for it.
Watch this space for updates and poke me if you think I've been away too long.