Mar. 21st, 2010

carlfoxmarten: (Default)
So I've recently got into Uru again (particularly Uru Live), and found out (probably for the second time) that people in the community are making fan Ages, mostly with a view towards the many-years-promised Open Source Uru Live edition.
(the source code for the client and game servers would be published, but the so-called "compiled artwork" would reside on a master server that game servers would use to server game files from)

It turns out that the primary 3D modelling tool used to create Ages is Blender.
(first thought: Hey maybe I can create an Age! Second thought: When would I have time?)

The forums for Uru Live have a section for Creativity, any kind of fan-created artwork themed around the Myst series.
Also available on the website is a gallery of concept artwork, some of which hasn't made it into the game yet.

There's probably more concept art available elsewhere, which seems to be rather interesting due to someone noticing how cool one of them would be to create, resulting in this thread about modelling a Guild Hall.
(the concept art in question can be found in this thread)

Even without textures, that is one cool-looking building!
carlfoxmarten: (Default)
I think my muse escaped.

If anyone finds one that isn't theirs, could they please send it back my way?

Thanks,
Carl.


Seriously, however, I don't have any ideas for what scenery to work on, and I'm looking for suggestions.

If anyone has any suggestions, ideas, or possible inspirational pictures or descriptions, please let me know.

If anyone needs ideas of what I've done before, you can find most of them in my DeviantArt gallery.

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Carl Foxmarten

August 2023

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