carlfoxmarten: (Default)
So I tweaked and uploaded more pictures of Myst Online: Uru Live (again).
This time, we also have pictures of the main D'ni city, called Ae'gura.

First, one of the two hallways accessible in Kv'eer:

And the rest is behind the cut. To pique your interest, but save your Friends Page )
Nothing much new has been happening in MO:ULa, as I've been a little busy with other things, and I'm almost out of things to do without needing a second pair of hands.
carlfoxmarten: (Default)
I've started to take more pictures with my KI (a D'ni communication device), and these two were so lovely, they just had to be shown off:
Two beautiful pictures behind cut )
One of the many reasons I love playing the Myst series of games is the sheer beauty of the worlds created by Cyan Worlds.
Every game seems to be even more eye-catching and wondrous than before.

Uru Live is no exception to this, and as you can directly take pictures of the world in-game, and (with a bit of tweaking) extract the images and (slightly) improve the colours, you can take pictures of the world that you can share with others!

There is a thread on the official Myst Online: Uru Live forums specifically for showing off pictures of Uru, most of them with some tweaking to improve the realism, but it doesn't take much to have them looking very pretty.
carlfoxmarten: (Default)
So I've recently got into Uru again (particularly Uru Live), and found out (probably for the second time) that people in the community are making fan Ages, mostly with a view towards the many-years-promised Open Source Uru Live edition.
(the source code for the client and game servers would be published, but the so-called "compiled artwork" would reside on a master server that game servers would use to server game files from)

It turns out that the primary 3D modelling tool used to create Ages is Blender.
(first thought: Hey maybe I can create an Age! Second thought: When would I have time?)

The forums for Uru Live have a section for Creativity, any kind of fan-created artwork themed around the Myst series.
Also available on the website is a gallery of concept artwork, some of which hasn't made it into the game yet.

There's probably more concept art available elsewhere, which seems to be rather interesting due to someone noticing how cool one of them would be to create, resulting in this thread about modelling a Guild Hall.
(the concept art in question can be found in this thread)

Even without textures, that is one cool-looking building!

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Carl Foxmarten

April 2017

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